Thứ Sáu, 30 tháng 9, 2011

Cafe World Roasting Pit: Everything you need to know

On top of being required to complete five new goals in Cafe World's Manny's Journey set, the game's two-year anniversary event has received another building project as well. This "buildable" is the Roasting Pit, the base of which will be given to you for free when you start these Manny's Journeys goals. While you may think you can simply place the base and then forget about it, if you're interested in completing these goals, and subsequently unlocking any of the four recipes associated with them, you'll be required to complete its construction.

Once you place the Roasting Pit, you'll be able to begin the process of asking your friends for building materials. You'll need to collect eight Bags of Coal, 10 Steel Plates, six Roasting Sticks and six Roasting Pit Stones. The Bags of Coal are the only items you'll be able to ask for via a general post to your news feed / wall, while the other three items are earned via individual gift requests sent to those friends that you think would be the most likely to help you.

Once you finish this Roasting Pit, you'll not only have a new "decorative" machine in your cafe, but you'll also be able to earn a single bonus mastery point for each Filipino dish you serve while the Roasting Pit is displayed and therefore "active" in your cafe. That is, instead of earning a single point for each Filipino dish, this Roasting Pit will cause you to earn two points with every serving, well, served. Also, even if you don't manage to unlock all four recipes in the Manny's Journey goal set, this Roasting Pit will still have a purpose, as a single, pre-existing dish falls under the Filipino heading: Chicken Adobo.

Again, this machine must be built in order to complete the Manny's Journey goal set in Cafe World, so check out our guide to doing just that to have the best shot of earning some new dishes - and fast!

What do you think of the Roasting Pit? Do you like items like this that allow you to earn bonus dish mastery points? Let us know in the comments.

CityVille Executive Driving Range Attraction: Everything you need to know

It seems that just as quickly as we can finish the construction on an Attraction in CityVille, another one is released. Such is the case this week, as the Ferris Wheel has been followed up by the Executive Driving Range, or a golf range, if you prefer.

The base of the Executive Driving Range costs 10,000 coins, and it must be whacked eight times before the base is complete. From there, you'll need to collect various building materials, as you might have expected:

    * 5 City Seals
    * 5 Golf Balls
    * 5 Buckets
    * 5 Netting
    * 5 Targets


If you're lucky, you'll already have the City Seals in your account waiting for you, and can then concentrate on gathering the other four items instead. Golf Balls and Buckets can be earned by posting a general news item to your wall, while Netting and Targets are earned via individual gift requests sent to friends.

Once the Executive Driving Range is complete, you can put it into operation for five minutes at a time. Once the five minutes has passed, you'll collect your profits just as you would any other business (your income ranges from 1,400 to 6,000 coins each cycle), but you can't restock it with Goods. Instead, you'll need to wait for a countdown timer to hit zero before you can restart it. You can collect Wrenches from your friends to speed up this timer, but remember - you can only post a single request for Wrenches, which are shared among all of the four available Attractions, so you won't be able to stock up as greatly as you might like.

Of course, building the Executive Driving Range is entirely voluntary, but if you like features such as this, why not give it a swing? Note: you must be at least level 25 to access the Executive Driving Range.

Will you build the Executive Driving Range in your town, or are three attractions enough? Sound off in the comments.

CityVille Reel World Timed Goal: Everything you need to know

A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.
A new timed goal has launched in CityVille this week, taking us back to the great outdoors for some fishing. If you're level 35 or above, you'll have access to this goal, which can be started at any point in your game - it's up to you when exactly you'll begin. Using our guide to the goal, you should be able to prepare yourself as much as possible before actually starting the goal, and that way you'll have a better chance of earning the gold trophy and the prizes that come with it.

The Reel World

    * Get 10 Fishing Lures
    * Harvest 30 Pumpkins
    * Collect 8 Times from a Seafood Restaurant


A Seafood Restaurant costs just 7,500 coins to purchase from the store, and if you're a veteran player in the game, it's highly unlikely that you don't already have at least one sitting in your town. It requires 140 Goods to operate, so your best bet to completing this particular task quickly would be to make it the only business that currently has Goods, so all citizens will flock to it, causing it to sell out much faster than normal. Pumpkins, meanwhile, take 18 hours to harvest, so unless you follow our suggestion of having pumpkins already to harvest before starting this goal, that's some serious time you'll spend (waste), waiting for them to grow.

If you can complete these three tasks within the first 24 hours of starting the goal, you'll receive the Gold Trophy, a Sailboat, 2,300 coins and 1,200 Goods. Unfortunately, you must complete this goal at this top level to receive the Sailboat. If you don't finish within the first day, but can complete the goal before the 72-hour mark has passed, you'll receive the Silver Trophy, 2,600 coins and 1,200 Goods, while finishing at any point after that cutoff gives you the Bronze Trophy and 1,200 Goods.

Luckily, it seems that these timed goals are becoming a bit easier with each one that's released. So long as you plan ahead with the pumpkin task, you should have no real trouble finishing this one off in 24 hours, but we still wish you good luck in your attempt!

What do you think of this latest timed goal? Have you received the Gold Trophy on any timed goals in the past? Sound off in the comments.

CityVille Campaign Committee Goal: Everything you need to know

If you're looking for a way to earn extra coins, XP and Zoning Permits in CityVille, and you have a lot of friends that are always willing to help you out, you might be interested in the new "Campaign Committee" goal that was launched this week in the game. This feature is open to users that are at least level 15 and have at least one City Hall building in their town. As of right now, this is a one-time only feature, and instead of showing up on the left-hand side of your screen as other goals appear, this one must be activated by you by collecting from your City Hall when it's ready.

The next time you collect your profits from your City Hall, you'll see a new menu, asking you whether or not you'd like to start this new goal. You'll have just 24 hours to collect as much help from your City Hall staff members as you plan your campaign for your run for Governor. There are three levels of prizes associated with this goal, with more upgraded City Halls unlocking better prizes, and the amount of friends that ultimately help you also affecting your rewards. For a Level 2 City Hall, the three level of rewards are 10,000 coins, 40 XP and 3 Zoning Permits.

Once you start the goal (remember, it's a manual start - you can choose to do so whenever you're ready), you'll be able to post wall posts to your friends' walls asking them to come help you out. If you happen to have many spaces filled by Samantha or just blank staff positions, you can fill those by asking friends as well. When a friend responds to your call for help, you'll see a green check mark appear next to their name on the list. After the 24 hour period has passed, you'll receive whatever prizes you've received for your current level (note: you can track your current status on prizes by looking inside the goal's menu, as seen below).

Again, this Campaign Committee goal is a one-time-only activity for your town. Perhaps if it goes over well enough with users, we'll see another opportunity to ask our friends for help with campaign "donations," but for now, just focus all of your efforts on earning the most rewards from this feature while you can.

What do you think of the Campaign Committee feature in CityVille? Would you like to see this be an ongoing feature in your town? Sound off in the comments.

Clarins looks to beautify Facebook with Spa Life, its first social game

Is it only a matter time now before mom pants get their own Facebook game? Clarins, a well-known French brand of beauty products, recently released its own Facebook game, Spa Life. The game doesn't stray far away from games like Cafe World or Restaurant City, but applies the same principles to managing a spa rather than an eatery. Developed by Freshplanet, Spa Life has players managing an influx of customers looking for everything from a "mani-pedi" to facials and more.

Of course, just like its inspirations, players can decorate, upgrade and add new services to their spa. But players can only do this if they serve their terribly impatient customers in time to make the most cash from them. And in true Facebook game fashion, players can always buy their way out of waiting for the next upgrade with Facebook Credits.

According to Mashable, Clarins's North American CEO Jonathan Zrihen saw Facebook as a golden opportunity to reach its audience. And considering we all know by now that the average Facebook gamer is a middle-aged mother, he's probably right on the money. "I knew about the craziness of Zynga games, but I didn't realize the demographic was so much in line with the demographics of our products," Zrihen told Mashable. "I was also impressed by the level of engagement these games create."

Yes, this is yet another branded game, though it's odd that players aren't inundated with the brand until much later in the game. Another interesting nod is that Spa Life attempts to use your friends' names as customers to add more social awareness to the game. Building off of that, you'll need plenty more friends to run your various services, just like you need them to staff buildings in CityVille.
Spa Life in action
Branded games are exploding on Facebook. In fact, studios like Ecko|Code are focusing all of their efforts on creating games for brands such as Showtime shows like Weeds and Dexter. Facebook game developers like Zynga and Playdom have integrated brands into their games for awhile through promotions, it's only recently that they've begun to build games around a single brand.

For instance, it looks as if Adventure World will become Zynga's first game to completely embrace a brand. In October, the game will become "Adventure World: An Indiana Jones Game" with the help of Lucasfilm. Sure, original games will continue to release, but I wouldn't be surprised if we see less of them moving forward.

Click here to Play Spa Life on Facebook Now >

Are you a Clarins fan--enough to check out this Facebook game? What do you think of branded games on Facebook and the fact that they're growing? Sound off in the comments. Add Comment

Thứ Năm, 29 tháng 9, 2011

Adventure World rockets to over 9 million players, thanks to promotions

Adventure World Mafia Wars promo
And it did so in just under five days. According to Appdata, Zynga's newest release, Adventure World, has finally found its second wind, gaining over 8 million players in almost five days. If you remember, Zynga Boston's debut game sat stagnant at under 500,000 players for over a week after its release. This wild growth is likely thanks to one thing: cross promotions.

Zynga has finally taken advantage of (some of) its 267 million players to give Adventure World some much needed exposure. During its first week on Facebook, the game enjoyed little to no cross promotion between the company's existing games aside from banner ads and the like. But now, Adventure World can be found in games like Mafia Wars through special promotions.

In this particular case, Mafia Wars players have until Sept. 30 to reach Level 5 in Adventure World and receive a special item for their digital mafia don, an Ancient Hammer. While the item won't exactly wow veteran Mafia Wars players, it at least has value to collectors. Before that, we saw hints of Adventure World being advertised within FarmVille, which has yet to happen.

So, you can only imagine how far Adventure World would go if such involved promotions were featured in FarmVille, CityVille, Pioneer Trail and Empires & Allies. However, we were under the impression that this type of cross promotion was through with the release of RewardVille, Zynga's cross-game achievement system that rewards players for using all of its games daily.

Unfortunately, it seems as if the developer can't avoid such arguably invasive practices if it wants all of its games to succeed. And that could ultimately rekindle the ire of its players, many of which are already fed up with resurgent demands to enter new games for items within their favorite games. (Hence the creation of RewardVille.)

Zynga looks like it's more dependent than ever on its swath of existing players, but the developer might want to cook up a more elegant solution of getting those players to play its new games. If not, Zynga might run the risk of losing its most powerful method of growth: the players it already has.

What do you think of Adventure World so far? Do you think players would up and leave if Zynga turned up the heat on its in-game cross promotions once again? Sound off in the comments. 3 Comments

f8 Developers Conference: Facebook game shares move to the Ticker

Super Mario Facebook Share
You know those annoying pop-ups Facebook displays whenever you try to share something in FarmVille or what have you? Soon, those might be a thing of the past, according to Facebook CEO Mark Zuckerberg. The Facebook boss announced the change in brief during the f8 Facebook Developers Conference, referring to a particularly hilarious Internet meme.

This change applies to Facebook apps across the board, but, of course, we're concerned with the games. According to Zuckerberg, sharing activity will be directly and automatically published to the News Feed or the Games Ticker, depending on what exactly it is you're sharing. And with that comes the privacy concerns.

Judging from Zuckerberg's brief mention of the change, this would cause apps to inform users upon installation exactly what activity they will automatically share. This information is extremely early, but we imagine that, if developers like Zynga were to implement this change, that players would have the be informed of those changes.

Later in the presentation, Zuckerberg mentioned that games will take even more advantage of the Games Ticker, which launched earlier this summer. The Facebook chief showed an instance in which a friend played the word "TEXT" against another in Words With Friends, which was displayed on the Games Ticker. He then proceeded to mouse over that Ticker notification, and it displayed a snapshot of the game board.
Words with Friends Share
Of course, you could then jump into the game and start a match with either player. In short, the day of the game-stopping share notification will soon be over. In its place, much of the viral sharing in Facebook games seems as if it will take place in the Games Ticker. It appears that these changes have already taken place in Words With Friends.

When these specific changes will take place has yet to be announced, though we imagine much of them will be up to the developers. And if FarmVille players' reactions to when Zynga made similar changes to its flagship game is any indication, we're opinons will be ... mixed. We'll keep you posted.

What do you think of Facebook doing away with the game share notifications, automating them and moving them into the Games Ticker? Share with us in the comments. 1 Comment

FarmVille Pic of the Day: Have fun getting lost in Aliciafay03's farm maze

Don't let the look of this farm fool you. Because the first thing someone would notice about Aliciafay03's FarmVille farm is that she's got "FARM VILLE" spelled out in an outline of red, orange, and blue hay bales, which I know isn't a big whoop. Hay bales as a design element have gotten pretty stale in the landscaping community. Bales are good for spelling out visual shout-outs, portraits, and the occasional fun art (care for a whopper?), but there's rarely any impressive ones anymore. But look closer at Aliciafay03's farm, and you'll realize that it's an interactive maze.

Originally designed to be a cornfield maze, Aliciafay03 was eager to debut her farm for Zynga's official Farm of the Week contest, so she released her entry before the corn had a chance to grow. This is probably better, cause a cornfield would've obscured all the clever lettering. What we know about hay bales is that there's a cheat for players to harvest crops faster by trapping your FarmVille farming avatar in hay bales -- now here's where the interactive part comes in -- so if you click one end of this farm, your avatar can't go anywhere but to run through the maze!

Have you ever played in a real cornfield maze? Sound off in the comments. 1 Comment

If you have an AWESOME FarmVille farm that you want to see featured on Games.com, please email a picture to editors@games.com, Include a few words about the inspiration for your design and maybe a few tips for people who need an assist.

Chủ Nhật, 25 tháng 9, 2011

FarmVille birds take flight back into the store for a limited time

To go along with tonight's release of the Aviary Habitat in FarmVille comes the re-release of several birds to the game's store. You can purchase one or all of these birds for Farm Cash, but they'll only be available for a limited time. Here's a look at what's available. Note: while these animals have been released with the likely purpose of placing them inside your Aviary, that isn't mandatory. If you'd like to keep your feathered friends out to show off to your neighbors, feel free to do just that.


    * Eider Duck - 20 Farm Cash
    * Snow Goose - 16 Farm Cash
    * Royal Guard Duck - 16 Farm Cash
    * Modern Game Hen - 20 Farm Cash
    * Campbell Duck - 16 Farm Cash
    * Crested Duck - 16 Farm Cash
    * Marans Chicken - 20 Farm Cash
    * Pelican - 18 Farm Cash



As you can see, none of these animals are exactly cheap, but if you're going for those exclusive animal mastery signs, this is an opportunity you'll really want to consider. Just remember, these animals will only be around for another week, so shop now while you have a chance.

Will you purchase any of these re-released birds, or do you already have them on your land? Sound off in the comments.

FarmVille Aviary Mystery Box offers re-released birds for your new habitat

If the re-released birds that have hit the FarmVille marketplace tonight aren't enough to stock your new Aviary habitat to capacity, why not take a look at the new Aviary Mystery Box that's also launched in the game? The Aviary Mystery Box contains re-released birds, with some of these birds having originally launched in the game back in March and April of this year. Needless to say, we haven't seen some of them for quite a while, so you'll want to keep them in mind when deciding whether or not to purchase a box.

Each Aviary Mystery Box costs 16 Farm Cash. You unfortunately have no guarantee that you won't end up with duplicates as you go for the complete set of six, but you can thankfully stop at any time should you decide the risk is too great. Here's a list of the six available birds:

    * Chrome Duck
    * White Stork
    * Gray Heron
    * Golfer Duck
    * Gallic Rooster
    * Tufted Duck


Again, these animals can all be stored inside your new Aviary habitat, but if you'd rather leave them outside to show off to your visiting neighbors, feel free to do that as well. Just make sure to purchase this box fast if you want any of the birds inside, as it will only be available for a week.

Will you purchase any of these Aviary Mystery Boxes? If you go for the full set of six, how many duplicates did you receive first? Which of these birds is your favorite? Sound off in the comments.

Angry Birds is the top game on Google+ Games, Rovio exec says

Angry Bird explosion
Where else will the Angry Birds crash land into and dominate? Nintendo 3DS? Xbox 360? Your scientific calculator? Who knows, but according to All Things Digital, Rovio SVP of brand advertising and analytics Wibe Wagemans said yesterday at the Mobile Future Forward conference in Seattle, Wash. that Angry Birds is the number on game on Google+ Games.

Granted, that's out of all 16 games on the platform right now, but some of those games were put there by the likes of major social game creators like Zynga, Wooga, EA and Playdom. Wagemans, formerly an executive on Microsoft's Bing team, went on to say that Rovio has grown faster in the past two years than companies like MySpace, YouTube, Amazon and Skype. He also said, "We are now the fastest-growing consumer brand in history," ATD reports.

When you think about it, though: Not only is the Angry Birds game on nearly every gaming platform under the sun, but the little wingless cartoons and their amorphous green piglet enemies have been transformed into plush toys, t-shirts, board games, cook books, a feature film--need I go on?

During his talk in Seattle, Wageman revealed that Rovio welcomes over 120 million monthly Angry Birds players across the myriad of platforms the game is available on. Simply put, the western world is hooked on Angry Birds (it's science, remember?) and soon so will the East, if Rovio has any say in it. Sure, that's less than half of the 273 million or so monthly players Zynga caters to on Facebook alone, to which Wageman said, "We haven't even launched on Facebook yet." Oh ... oh, no.

[Image Credit: FuckYeahAlbuquerque]

Are you one of the 120 million or more devoted Angry Birds fans? Do you think Rovio could compete directly with Zynga when Angry Birds launches on Facebook? Sound off in the comments. 1 Comment

Survey: Bejeweled Blitz could sharpen old noggin in baby boomers

For the young, and now the old, it looks like PopCap games are good for everyone. In a survey of over 10,000 U.S. residents conducted by researcher Susan K. Whitbourne, Ph.D., 47 percent of older adults who play Bejeweled Blitz regularly reported feeling sharper while performing tasks.

Whitbourne, a psychology researcher at University of Massachusetts Amherst, presented her findings at this year's American Psychological Association's (APA) convention in Washington D.C. According to PopCap, Whitbourne believes that Bejeweled Blitz could be a viable platform for improving cognitive skills in older adults because it involves several of the skills that have been shown the be improved after playing video games.

Designed to see whether Whitbourne's inklings checked out, the survey found that 22.4 percent of participants aged 65 and over found their ability to see patterns improved. A small 23.9 percent of the same group reported that they could perform timed tasks more quickly after playing the game regularly. While the survey consisted of 10,331 adults aged 18 to 80-years-old, 41 percent of those were 50-years-old and over (and 83 percent total were women). And it's worth nothing that over 78 percent of participants reported to have a college degree.

Nearly half (47.5 percent) of adults aged 50 and older said that they paid no attention to the 60-second countdown timer in Bejeweled Blitz, and 52.9 percent of those 65-years-old and over reported the same reaction. Both groups of older folks were less likely than those 18 to 24-years-old to report feeling anxious because of the timer. Overall, a whopping 66.4 percent said that the game's multiplier gems were positively motivating.

Whitbourne's findings were well-received by some at the convention, like Dr. Walter Boot, director of the Attention and Training Lab of the Department of Psychology at Florida State University. "I believe the work Dr. Whitbourne and her colleagues are doing, using Bejeweled Blitz, is both critical and exciting, and that more research like this needs to be done exploring not only the types of games that bring about cognitive benefits, but also the types of games older adults are willing to play and why," Boot said. "The best cognitive aging intervention in the world is useless if older adults aren't willing and able to engage in it."

Of course, PopCap has a vested interested in the various applications of its hit games. But these findings are interesting, nevertheless. Well, there you have it: It looks like PopCap games like Bejeweled have become the proverbial Coca-Cola of the games industry--not only are they delicious fun, but they're good for you, too!

Do you believe that games like Bejeweled could be good for your cognitive health? What games do you or older folks in your life play to keep the brain in tip-top shape? Sound off in the comments. Add Comment

Adult Swim Games Arcade brings some shock and awe to Facebook

Robot Unicorn Attack -- the most magical game of all time -- and its darker twin, Heavy Metal, now have company as their developer, Adult Swim Games, has finally decided to launch a stable of their games on Facebook yesterday.

Adult Swim, a cable network (on the same channel as the Cartoon Network) known for dozens of high-quality absurdist and shock comedy shows, runs a games portal that houses over a hundred absurdist and shock comedy online games. (However, there's no overlap between the two in terms of content. That is, you're not going to get a Robot Unicorn Attack show, or a Venture Bros. game, no matter how badly you want one.) Now a fraction of that portal is accessible via Facebook.

To give you an idea of what you'll be walking into, they've got titles like "Five Minutes to Kill Yourself Wedding Day", "Amateur Surgeon", "Pole Dance Party", "Death Row Diner", and "Radioactive Teddy Bear Zombies". Of course, Robot Unicorn Attack is also there, but it's only linked there, since it was released last September as a separate app.
Adult Swim Games Arcade view all games
This new arcade app currently contains 21 games categorized along 6 genres: Action, Adventure, Twitchy, Shooter, Puzzle, and Classic. If you're wondering what "Twitchy" means, it describes games where reaction time is of utmost importance.
Adult Swim Games arcade
Unlike your usual new Facebook game launch, all of these games have stood the test of time on the Adult Swim Games website. However, the arcade app itself is currently in beta, so if something breaks or you've got a kerfuffle, shoot them an email at games@adultswim.com.

Click here to play Adult Swim Games Arcade on Facebook now >

Do you find Adult Swim Games disturbing or awesome? Have you ever seen an Adult Swim show? Sound off in the comments. 2 Comments

Cafe World Cook for the Crafts Show Catering Order: Everything you need to know

A new catering order has launched in Cafe World this afternoon, asking you to create some "artistic" dishes to feed the folks at the local Crafts Show. To be specific, this catering order is called "Cook for the Crafts Show," and you'll have three days to finish these five tasks in order to earn the three star rating (and a new recipe).

For the cooking tasks, you'll need to serve Fish N Chips (a two-hour dish) 200 times, Pita and Dolmas (a four-hour dish) 60 times, and Pumpkin Pie (a 12-hour dish) 60 times. Ok, so maybe those dishes aren't incredibly artistic, but I guess we can't expect much. With the longest cooking time dish being just 12 hours, this one doesn't look to be too terribly difficult, especially if you have some neighbors that can help you cook these short-timed dishes frequently throughout the day. Speaking of which, you'll have the chance to add up to 13 of your friends to this order to help you, so keep that in mind.

In addition to these cooking tasks, you'll need to collect five Yarn and five Painting Easels by asking your friends to send you these items. If you can finish all of these tasks within the first three days, you'll receive the three-star rating, 15 Catering Points, 7,500 Cafe Points, 200,000 coins and the Crafty 3-Bean Salad recipe.

While you may not receive the recipe for the two or one-star ratings, here are the details for those.

Two-Star Rating (finish within two to five days)

    * 10 Catering Points
    * 5,000 Cafe Points
    * 125,000 coins


One Star Rating (finish after the first five days)

    * 5 Catering Points
    * 3,000 Catering Points
    * 75,000 coins


As usual, you can start this order at any point in the future, so don't feel rushed to start it right away. Still, if you have a lot of friends that are hardcore players, you might want to try to finish this one sooner, rather than later, so you can "guarantee" that you'll receive their help.

What do you think of the requirements for this new catering order? Sound off in the comments.

Thứ Năm, 22 tháng 9, 2011

FarmVille Lighthhttp://www.blogger.com/post-create.g?blogID=6969020555862915708ouse Cove Bonus Challenge Goals: Everything you need to know

While you're busy working on the first "introductory" chapter of goals in FarmVille's new Lighthouse Cove, keep in mind that three additional goals will soon fall onto your plate in the form of Bonus Challenges. Here's a complete look at these goals, which have a full month long time limit (that is, once they're given to you, not from today).

Bonus Challenge 1

    * Get 3 Hobby Horses
    * Harvest 70 Cove Cranberries
    * Improve the Cove to Level 4

As we told you earlier this evening, you'll "improve" your Cove by repairing the Lighthouse Cove dock and lighthouse area using Steel Beams, Logs and Stones. Once you reach level four, you'll apparently have the ability to draw out dolphins, so watch out for that! Finishing this first goal gives you 500 XP, a Fisherman / Fishing Gnome and 2,500 coins.

Bonus Challenge 2

    * Harvest 90 Chandler Blueberries
    * Expand to a Harbor Homestead
    * Make Wild Blueberry Pie Twice

Here's where things get a bit complicated. While Wild Blueberry Pies are fairly self-explanatory, and must be crafted inside the Level 2 Restaurant, the Harbor Homestead is the third homestead expansion option in Lighthouse Cove, and it costs 50 Farm Cash. To make matters worse, the two expansion before it? Yeah, they cost Farm Cash too - 30 and 40 Farm Cash each, to be specific. I'm sure there will be coin options released eventually, but keep this in mind for now. Once you finish this goal, you'll receive 1,000 XP, a Tulip Poplar Tree and 2,500 coins.

Bonus Challenge 3

    * Harvest Lighthouse Cove
    * Make Black Raspberry Wine Twice
    * Harvest the Zoo

Unfortunately, it looks like you might have to build another Zoo to finish this goal, on top of those you may have on other farms. Check out our guide to building a Zoo for more details. Also, as you might have guessed, the Black Raspberry Wine is another crafting recipe, also requiring a Level 2 Restaurant. Finishing this final Bonus Challenge goal gives you 500 XP, a Gorilla, ten Animal Feeds and 2,500 coins.

Zynga has said previously that new content will be added to the Lighthouse Cove every week (for a few weeks, anyhow), so keep checking back with us and we'll make sure to keep you up to date as new items are added.

Check out the rest of our FarmVille Cheats & Tips right here.

Are these Bonus Challenges worth doing? Do you appreciate a real challenge in your goals, or do you wish these goals were less complex? Sound off in the comments.

FarmVille Lighthouse Cove Crops: Everything you need to know

Just as was the case with the launch of the English Countryside in FarmVille, Lighthouse Cove has been given plenty of new crops to get you started. If you're looking for a way to earn more mastery signs, or if you enjoy crafting recipes inside your new Restaurant, you'll want to take a look at these crops to see what to expect as you play in this third farm.

Darrow Blackberry

    * Costs: 30 coins
    * Growth Time: 4 Hours
    * Earns: 60 coins
    * XP Gained: 0


Hay

    * Costs: 30 coins
    * Growth Time: 1 Day
    * Earns: 135 coins
    * XP Gained: 3


Chandler Blueberry

    * Costs: 45 coins
    * Growth Time: 8 Hours
    * Earns: 85 coins
    * XP Gained: 1


Lady Slipper

    * Costs: 50 coins
    * Growth Time: 8 hours
    * Earns: 100 coins
    * XP Gained: 1


Kennebec Potato

    * Costs: 60 coins
    * Growth Time: 1 Day
    * Earns: 155 coins
    * XP Gained: 3


Cove Cranberry

    * Costs: 65 coins
    * Growth Time: 1 Day
    * Earns: 170 coins
    * XP Gained: 3



Daylily

    * Costs: 70 coins
    * Growth Time: 16 Hours
    * Earns: 150 coins
    * XP Gained: 2


Butter & Sugar Corn

    * Costs: 90 coins
    * Growth Time: 12 Hours
    * Earns: 145 coins
    * XP Gained: 2


Tarragon

    * Costs: 110 coins
    * Growth Time: 10 Hours
    * Earns: 160 coins
    * XP Gained: 1


Red Clover

    * Costs: 120 coins
    * Growth Time: 1 Day
    * Earns: 225 coins
    * XP Gained: 3


Cauliflower

    * Costs: 125 coins
    * Growth Time: 2 Days
    * Earns: 350 coins
    * XP Gained: 4


Dill

    * Costs: 135 coins
    * Growth Time: 12 Hours
    * Earns: 190 coins
    * XP Gained: 2


While there's plenty of XP to be earned with some of these crops, keep in mind that if you want to complete all of the goals already available in Lighthouse Cove, your options for planting crops will be fairly limited, as you'll be "forced" to grow what the goals require. Even with that being the case, these crops look to be the permanent options for this new farm, so you don't have to rush to master them all. Just plant them when you have some free time and you'll earn all of those new mastery signs eventually.

Check out the rest of our FarmVille Cheats & Tips right here.

Which of these crops do you think will be your favorite? Do you grow crops based on what they look like, or based on their stats? Sound off in the comments.

Adventure World Cheats & Tips Guide

In Zynga's Adventure World, you'll explore volcanoes, search ruins, fight monsters, trek across mountains, wade through swamps, and eventually discover El Dorado itself! Adventure World is 40 times bigger than any of Zynga's other games, and its jam-packed with difficult puzzles and mysteries. That's where our Adventure World Cheats & Tips Guide comes in.

Adventure World is nothing like FarmVille, CityVille, or any of Zynga's other games. But luckily we have the Adventure World cheats and tips to get you through the game without a hitch. Whether you're an Adventure World know-it-all or you're just getting started, I guarantee you'll learn all kinds of cheats, tricks, and more from our Adventure World Cheats & Tips Guide.

Older posts can be found at the bottom of the list.
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Tool Upgrade Guide
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Deep Jungle Quests Guide
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Base Camp Expansion Guide
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Snake Marsh Expedition Guide
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Check out our other guides:
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Click here to play Adventure World on Facebook Now >

Do you have any more Adventure World Cheats & Tips? Or looking for friends to play the game with? Leave a post in the comments below!

Idle Games shows first game Idle Worship's true social colors [Video]

Since co-founding social game hit maker Playdom, Rick Thompson has grown tired of the friend bar beneath Faecbook games. No, scratch that: He's grown tired of the way traditional Facebook games operate ... period. His contempt for this arguably tired form of Facebook game has helped spawn Idle Games and its first ever Facebook game, Idle Worship.

We first heard word of the potentially revolutionary social game way back in April, and Idle Games has launched the game into a closed beta test before presenting it to the audience of TechCrunch Disrupt, an event in San Francisco celebrating tech startups ran by TechCrunch. The overall gameplay of Idle Worship hasn't changed since we first heard about it, but now we have fancy video that reveals more of what the game is all about.

Through Idle Games's Idle Engine, Idle Worship does away with the friend found in almost all social games. Instead, your island of Mudlings (the people you oversee with either benevolence or tyranny) will be surrounded by not only your friends' islands, but players' islands based on how their Facebook profiles match up with your own.

Going even further, the game will slowly curate which of your friendships are stronger by bringing more active friends closer to your island, which is always at the center, and pushing your inactive friends away from your island. And, according to Idle Games CEO Jeffrey Hyman, your interactions with your friends will send ripples throughout the entire game in real time.

Through innovations like these, Hyman aims for Idle Games to become "the Pixar of casual games," according to TechCrunch. To better understand what we mean, check out Hyman's presentation below, and sign up for the ongoing closed beta test of the game right here.



Do you plan on signing up for the closed beta test of Idle Worship? What excites you most (or doesn't excite you) about the game? Sound off in the comments. 1 Comment

Have the (retro) time of your life in Dirty Dancing on Facebook

When we first found that a Dirty Dancing Facebook game was in the works, I admittedly almost thought I was dreaming. But nay, it is, in fact, real and has officially launched on the platform. Toronto-based developer Social Game Universe and Lionsgate have released a retro-inspired social homage to one of the arguably greatest '80s flicks of all time. (Personally, it's not my schtick, but even I wouldn't argue with the 10.9 million fans of Dirty Dancing on Facebook.)

"We wanted to create a game that would not only capture the essence and aesthetic of the Dirty Dancing film, but also offer Facebook gamers an opportunity to experience it in a whole new way," Social Game Universe CEO Nathon Gunn said in a release. "By enabling players to partner with their Facebook friends to generate love and romance at Kellerman's, they can add their own unique spin to the game, creating a different social experience for each player."

Just like we heard before, players will essentially curate an 8-bit version of the Kellerman's Resort from the movie through little blasts of lovey-dovey stuff called Romance Waves, which will make your guests stay longer. Players, guided by either Johnny or Baby from the classic film (Patrick Swayze and Jennifer Grey, respectively), perform dance rehearsals with combinations of different dance techniques to garner more Romance Waves.

Upon starting the game, each player chooses their own style of dance from a small selection, which becomes their permanent style. When recruiting friends asynchronously for dance rehearsals comprised of three dancers, you will unlock new dance combinations and collect even more Romance Waves to keep guests falling in love, sticking around longer, and spending coins on your various attractions.

Dirty Dancing Facebook in Action
To keep faithful to its legendary source material, every Romance Wave blast will let out clips from songs featured in Dirty Dancing's Oscar-winning soundtrack. And as players discover new dance rehearsal combinations, they will unlock secret combinations for big Romance Wave rewards. Of course, you can also boost your progress by spending Watermelons, the game's paid currency, on decorations and attractions to get your guests to spend.

This all creates a cycle of finding new dance routines through combining your friends' dance styles in new ways, bursts of Romance and expanding and restoring your version of the Kellerman's Resort. As you keep you and your friends' feet tapping and romancing, you can take pictures of your resort and share them with friends as well as help them out by visiting. And hey, if you're patiently waiting for the next Dirty Dancing flick to hit in 2013, maybe this will hold you over.

Click here to play Dirty Dancing on Facebook Now >

If you've tried the game already on Facebook, what do you think of it so far? Will you be playing this in anticipation of the next film? Sound off in the comments. Add Comment

Thứ Tư, 21 tháng 9, 2011

Facebook Credits enter Asia, but what about Zynga Game Cards?

Now, it will be even easier for folks in southern Asia to waste money on buy virtual items in their favorite Facebook games. Facebook Credits, the platform's dominant currency, will enter several Asian markets through MOL, Asia's Internet services payment provider with over 600,000 locations.

The strategic partnership allows Asian Facebook gamers to purchase Facebook Credits online through MOLPoints, or what becomes of users' money when purchased, through a new MOLPoints application on Facebook. "MOL is committed to ensure that our consumers are able to acquire virtual currency for their digital lifestyle with safety and ease and we believe that this strong partnership with Facebook will continue MOL's momentum to provide highly effective monetization solutions for the social web." said MOL CEO Ganesh Kumar Bangah in a statement.

MOL says that it puts no surcharges on its MOLPoint transactions, which are conducted over a secure payment gateway. That's all well and good, but didn't Zynga just enter the same territory a few months back with the exact same company? Indeed, so what could this mean for the company's Game Cards? Judging from the wording in MOL's release (and the step-by-step guide on its website), this service will be online only.

This means that Zynga Game Cards would still be the go-to option for low-income families in Asia that can only buy in-game content with cash. Regardless, the news speaks volumes to the fact that Facebook gaming is huge in more places than just the U.S., Europe and Japan. And the social gaming scene can only grow from here.

Do you think southern Asia could become a power player in the social games world? And who do you think will gain dominance in the region: Zynga, DeNA, Gree ... or someone else? Sound off in the comments. Add Comment.

GameStop sees the (iPhone back)light, will sell iOS devices [Rumor]

First Facebook, and now ... iPads? According to 9to5 Mac, the ubiquitous, brick-and-mortar games retailer plans to sell iPhones, iPads and iPod Touches. The website cites several anonymous sources that say the announcement was made at the company's annual private trade show in Las Vegas last week. And if you think that it's all poppycock, check out the below image that 9to5 Mac found, detailing the fact that GameStop will soon accept trade-ins of old iPhones, iPods and iPads in its stores.

Since that news was revealed earlier, the website guesses that GameStop looks to stock up on its trade-ins of these devices before offering the new models such as the imminent iPhone 5 (4S ... 4G?). Of course, this wouldn't be a terrible idea. Mobile gaming is in a renaissance of sorts at the moment, with everyone wanting a piece of that pie and putting their best foot forward to break out in a big way in the space.

With a storefront on Facebook and now reportedly embracing the mobile gaming revolution, GameStop appears to realize (finally) that it needs to adapt to the changing games industry. As a forewarning, however: If you're going to buy an iPad or iPhone from GameStop, make sure to buy it new--this is complex hardware we're talking about here. (And have you seen those used consoles the stores offer? I'll pass.)
GameStop iOS device trade in

[Image Credit: 9to5 Mac]

Do you believe that GameStop will start selling iOS devices? Do you think this would be a good or bad move on the company's part? Sound off in the comments. Add Comment

Thứ Ba, 20 tháng 9, 2011

FIFA Superstars on iPhone yanked from App Store due to 'server issues'

EA is sitting pretty on Facebook at the moment, but on smartphones ... not so much. Mobile Entertainment reports that that the publisher has been forced to remove its recently-released iPhone version of Facebook soccer (football) hit FIFA Superstars from the App Store due to "server issues."

The game, released in late August, provides the 2.8 million monthly players of the Facebook version of FIFA Superstars a near-identical representation of what they're used to seeing in their browsers. However, the game suffered login issues from the get-go, it seems. Players have been unable to access the game after logging into the company's new Origin service.

"We are currently experiencing server issues with FIFA Superstars mobile that have required us to temporarily take the game down," EA told Mobile Entertainment. "This is not a data security-related issue. We are implementing a solution that will ensure users have the best gameplay experience, and will provide an update soon as to when the game will be live again."

According to Mobile Entertainment, EA stresses that this issue does not affect the Facebook version of the game, and that players can still enjoy the game there for now. (When we tried to log into the game, we didn't encounter any issues either.) It's comforting to see that EA is more vocal with the issues it has encountered in this game than it has been with social games in the past.

When its hyper popular Facebook version of The Sims, The Sims Social, suffered launch issues, the company was mum on the details for days before it released a message to its players with an explanation (and later threw them a bone). Since then, the game has enjoyed incredible growth, so hopefully FIFA Superstars for iPhone can bounce back from these hiccups just as well.

[Via Pocket Gamer]

Did you have trouble logging into FIFA Superstars for iPhone, too? What are you doing to scratch the social soccer itch while you wait for the game to return to the App Store? Sound off in the comments. Add Comment

Social game makers Gree, DeNA to take spotlight at Tokyo Game Show

Social games will go toe to toe with the hardcore scene at this year's Tokyo Game Show, Reuters reports. Gree, the 26 million player-strong mobile and social games creator hailing from Japan, will have one of the largest booths at Japan's equivalent of E3 this year, according to Reuters. In fact, both Gree and its competitor DeNA will conduct keynote addresses at the event, which runs Sept. 15 through 18.

Reuters reports that several game companies aside from DeNA and Gree, including famed creator of games like Contra and Castlevania (some of the most hardcore franchises around) Konami, are shifting resources toward social games. While the biggest Japanese games company, Nintendo, lags behind as it continues to focus on games created deliberately to take advantage of its hardware. Unfortunately, that hasn't been working out so well for the company as of late.

"Nintendo has done some pretty awful things - no software, poor pricing, poor PR, no sign of a sustainable turnaround, software support dropping like flies," JP Morgan analyst Hiroshi Kamide told Reuters, referring to the failed 3DS launch (and resultant massive price drop).

On the other hand, competitor Konami recently welcomed over 10 million players to its social games. "You can make serious returns with social games in Japan if done well - and that is exactly what they have done," Kamide said to Reuters about Konami.

Both DeNA (which enjoys 3 million more monthly players than its rival) and Gree have major ambitions of becoming global competitors in the social games space to companies like Zynga and EA, which have blazed the trail for Facebook and mobile social game in the western world. Just this past year, both Gree and DeNA made huge purchases to make global headway in the space with mobile social game network OpenFeint and mobile games developer Ngmoco, respectively.

Just as some social game makers invaded this year's E3 event in the states, it looks like the ballooning sub genre will fill up the streets of Tokyo this week, too. Whether the two companies will fill the conference halls with hot air has yet to be seen. But considering Mitsubishi UFJ Morgan Stanley analyst Masato Araki expects Japan's social games industry to grow to about 400 billion yen ($5.1 billion) by 2013 from 106 billion yen in 2011, according to Reuters, you can bet everyone will be all ears.

Do you think Gree and DeNA will have some new, interesting things to say about social games at this year's TGS? How do you think traditional Japanese gaming companies will respond? Sound off in the comments. Add Comment

Very Good Grief: Snoopy's Street Fair is Charlie Brown's iPhone debut

Nope, no dogfights between Snoopy and The Red Baron just yet. And based on the title of Beeline Interactive's (Capcom's mobile games arm) iPhone game surrounding The Peanuts, Snoopy's Street Fair, we doubt there will be any. But that's OK, because based on these brand new screens that were just released, it looks like the game might be a hoot regardless.

It appears that this freemium iPhone game adaptation of the iconic comic strip (and don't forget those ABC specials!) will take the property management approach in its homage to Snoopy and the gang. It looks like players will guide Charlie Brown as he builds a bustling street fair from scratch, adding new booths, carnival games and kitschy attractions to level up.

Basically, judging from these images, Snoopy's Street Fair won't be a far cry from one of the studio's first releases under Capcom, Smurfs' Village. Players will be given hints or quests on how to advance their little fairs from supporting characters in the Peanuts world like Peppermint Patty through classic phone call gags. If you notice, the characters still don't own cell phones, a welcome touch of authenticity to the world Charles Schulz created.

Gallery: Snoopy's Street Fair on iPhone
In fact, the entire game embodies the late and great cartoonist's artwork so well, that it looks like one of Sunday's Peanuts strips come to life. In addition to running their fair, players will partake in mini games like roasting marshmallows against a timer to sate Snoopy's sweet tooth. According to Capcom, Snoopy's Street Fair is slated for a November release. So, hopefully by then Beeline can somehow squeeze in a mini game involving Snoopy piloting his dog house ... somehow.

Are you psyched for Snoopy and the gang's iPhone game debut? Are you interested in how the game is looking to play out so far--a property management game? Sound off in the comments. Add Comment

Why are we so hooked on Angry Birds? It's science [Infographic]

We already know that Rovio and its Angry Birds are poised to do battle with Zynga for global gaming domination. The iPhone-game-turned-everywhere-game has become millions' preferred time-waster on the run. But there's one thing we just can't seem to put our finger on: Why? An infographic put together by Ask Your Target Marketing attempts to answer this question with two forms of science (though, the latter of which is debatable in some circles): psychology and sociology.

But before we get into that, some basics. According to 1,000 surveyed Angry Birds players, men are 35 percent more likely to buy Angry Birds than women, and 18 to 24-year-olds are 33 percent more likely to buy the game than those 25 or older. Here's an interesting finding: gamers collectively play Angry Birds an average of 200 million minutes per day--that amounts to 16 collective years of flinging agitated avian creatures every hour of every day.

While just 15 percent of players feel addicted to the game often when playing and an even smaller 13 percent say they feel addicted always, a whopping 54 percent say they feel addicted occasionally. OK, so we get it: We're hooked by their angry talons. Now, how in the world did this happen? Simply put, it makes us feel good.

Out of 1,000 people who played Angry Birds 25 or more times, 32 percent of them felt "somewhat relaxed" after an Angry Birds session, while 23 percent said to have felt "very relaxed" after launching the birds into the amorphous green pigs. But generally speaking, 58 percent of Angry Birds players reported their mood to be improved after playing the game, while 37 percent said their mood was unchanged.

This is thanks to an amazing strange little thing called dopamine, which our brains put out on overdrive in anticipation of reward, according to the infographic. This massive release of dopamine makes us want to know just what will happen after letting that next bird careen into some wooden planks.

For 12 percent of players, the addiction has been so bad that they were forced to delete the game from their phones, while another 12 percent have merely considered that drastic measure as an option. The other 76 percent just keep playing, apparently. Good idea, you not-so-jovial bird junkies. Find the full infographic below, and click it to make it larger.

[Via Scribbal]

[Image Credit: ThinkGeek]

Are you hooked on Angry Birds? Do you think this infographic does a good enough job of explaining why you're addicted to the game? Sound off in the comments. Add Comment
Angry Birds infographic

BringIt puts games in your Facebook games, so you can ... gamble?

f you're the type who enjoys wasting their money gambling, have we got some news for you. In select Facebook games by CrowdStar, East Side Games, Sometrics and Mall World, you can wager your hard-earned, paid game currency with your friends in custom mini games by BringIt. A real-time transactional platform for social games, BringIt announced that its head-to-head competitions for virtual currency are now available in games from these developers.

According to BringIt, 8 million players have participated in these mini games within their favorite social games, and the asynchronous, head-to-head competitions will increase their number of daily players to 2.1 million. Players can wager any amount of virtual currency they choose, and post challenges to multiple friends at once. These challenges are sent to players who then can respond with their own wagers and post their scores in said games--the winner takes all.

For instance, Happy Aquarium fans can now challenge each other in a game of match-three, Aqua Blast, which is strikingly similar to Bejeweled. Using speed and various power ups, players must score as many points as possible in 60 seconds after wagering so many Pearls (the game's paid currency). Then, players can post that score to whomever's News Feed that they challenged.

If a friend responds with a wager of Pearls and a score that beats the challenger's score, they win whatever the challenger wagered. If the friend happens to score less than what the challenger did, then whoever posted the challenge wins whatever amount of Pearls that the loser wagered.

Payments are said to be posted automatically, but as of Sept. 11, there have been issues with the speed of payment, though BringIt is cataloging all payments to ensure that all winnings are met with payments. (At least this applies to Happy Aquarium.) Other BringIt partners like East Side Games, have different BringIt-powered mini games such as Gold Rush in Pot Farm.

Developers like East Side Games hope to make lots of dough from this form of in-game gambling. BringIt claims that the novelty of wagering paid currency could turn more freeloading social gamers into ones that pay up to play. And we guess it's all kosher, because the money at stake isn't "real" money. Though, if you paid for it with real cash originally, it kind of is, no?

Would you ever gamble wager your hard-earned Pearls or other paid currency in these mini games by BringIt? What are your thoughts on online wagering, generally speaking? Sound off in the comments. 2 Comments